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Jul 31, 2015

The Toolbox - Shape Editing Category


In addition to making an object using shape category tools, the object itself can be further modified using tools which fall in shape-editing category, by which we can change object's outerline or change its actual position (inclination) to the new one. The tools are as follow:


 

1. Smudge and Roughen Brush
Smudge and roughen brush are commands used to modify object's outerline. Smudge brush changes object by giving 'overflow' effect to its outerline while roughen brush gives 'spike' effect. Do the following steps to use smudge brush:
  • Create an oval object using eclipse tool
  • Click smudge brush tool , and adjust the nip size on the property bar, for example: 1.2 inch
  • Click on object, and press and hold your mouse button, then move the pointer from inside of the object to the outside 

  •   Finish

Meanwhile, do the following steps to use roughen brush:
  • Create a rectangle object
  • Click roughen brush and adjust the size of brush and its auxiliary features on the property bar
  • Click the outerline of object to create a spike(s) 

  • Finish 
 2. Free Transform Tool
Free Transform tool is serves to freely rotate an object. Below are the steps to use the tool:
  • Click the object which will be rotated
 
  • Click free transform tool
  • Click and hold your mouse button on certain spot to determine the 'center of gravity' for object rotation
  • Begin rotating the object by moving you pointer 

  • Finish

    Jul 27, 2015

    The Toolbox - Crop & Eraser Category

    Tools in this category are serve to erase or cut some parts of object deemed unnecessary.  They include: crop, knife, eraser and virtual segment delete.


    1. Crop tool
    Crop tool has functionality to cut object. To use it is pretty simple:
    • Prepare an object

    • Click crop tool
    • Press and hold your mouse button then move the pointer to create a box as shown below, covering the area that needs to be cropped


    •  Double-click on the box

    • Finish

    2. Knife Tool
    Knife tool functionality is not just to cut object but particularly to split object into two or more separate parts. Do the following step to utilize knife tool:
    • Prepare an object
    • Click knife tool  
    • Use mouse to create a separating line by dertermining the first and second point of the line. Click on the first point and drag the mouse pointer to the second point, then give another click.

    • Click pick tool  
    • Click and hold your mouse button on one of the two surfaces, and drag it elsewhere to separate the two
    3. Eraser Tool
    Unlike the other previous tools, eraser gives you free movement to erase an object directly. Do the following steps to use eraser:
    • Determine the object you want to erase
    • Click eraser tool   
    • Press and hold your mouse button, then move the pointer pass through the parts of object you want to erase

    • You can edit the size of eraser according to your need by changing eraser thickness value on property bar

    4. Virtual Segment Delete
    Virtual segment delete is used to erase spesific parts of object. Its functionality is seems quite similar to crop tool, but while crop tool erase part of object that it doesn't highlights, virtual segment delete does the opposite which is erase parts of the object it does highlights. To use virtual segment delete:
    • Determine part of object you want to erase
    • Click virtual segment delete button
    • Press and hold your mouse button and move the pointer to create a "virtual" box, covering the area that needs to be erased

    • Release your hold on mouse button:          

    Jul 21, 2015

    The Toolbox - Dimension Category

    Dimension category consists of tools which are especially useful to gauge the lenght of an object and to display it to the monitor. This can be achieved by creating a gauge line scattered in and around the object depend on which side of object you want to gauge.

    Drawing Dimension Line
    To be able to gauge a certain length of an object, first you have to draw the dimension line. Please do the following steps to begin:
    1. Create a random object to be gauged 

     
    2. Look for freehand icon and hold it for a moment using mouse button to display dimension tool among others

    3. Choose dimension tool   
    4. Six kinds of dimension tools should emerge at property bar. Each one carry separate functionality as follows: 
    • Auto dimension tool , to gauge an object both horizontally and vertically
    • Vertical dimension tool , to gauge an object vertically
    • Horizontal dimension tool , to gauge an object horizontally
    • Slanted dimension tool , to gauge an object with a tilted dimension line
    • Callout tool , to draw callout object
    • Angular dimension tool , to gauge obliqueness degree of certain object's corner
    5. Choose horizontal or vertical dimension tool to gauge the object we previously created.
    6. Determine spesific gap you wish to gauge between two separate points of object by determining the starting point and endpoint of dimensione line using mouse. 
    7. Then "move" the dimension line either ups or down to display the length between two points.


    Below is an example of object gauged using 2 dimension lines:



    Callout Tool
    You can add information to object you create using callout tool. That is, by drawing a 'marker-line' alongside the object and then type spesific information regarding the object. Notice the following steps for more detailed explanation:

    1. Create an object

     

    2. Click callout tool , give one click on certain spot and move your mouse-pointer to another spot

    3. Give a second click to start another branch of line and again move the pointer to another spot. For example: to the right of object

    4. Type the information you want to add. For example: trapezoid





    Jul 4, 2015

    The Toolbox - Connector Category

    Different than "shape or curve category" tools, connectors are not functioned to draw objects. Instead, they are used to make a connection among two objects. If you connect one object to another using a connector, then wherever you move one of the object, the connector would still attached to both objects. To start using connector, first you have to look for freehand icon, and click and hold the icon to display the connector tool among many other tools:


    Next, click on connector tool and look above at property bar. There are two kinds of connector tools that will pop-up at the center of it:


    The first is angled connector button and the second is straight connector, both of which have slight different traits:

    1. Straight Connector Tool
    Straight connector tool is used to connect two objects with straight line. To start using it:
    • Create two objects which will be connected, in this case I drew star and polygon objects
     
    • Click straight-connector button on property bar
    • Press and hold your mouse pointer at one side of first object and spread it to another one of the second object

       
    2. Angled Connector Tool
    In the same way we create straight connector, we can also connect two objects using angled connector:
    • First, create two objects which will be connected, in this case (again) I drew star and polygon objects
     
    • Click angled-connector button on property bar
    • Press and hold your mouse button at one side of first object and spread it to another side of the second object